What is KODU ? A language for KIDS to design and build new GAMES.


Kodu is a visual programming language made specifically for creating games.

Look at the video here-below to know more on this. 

It is designed to be accessible for children and enjoyable for anyone.

Go on Kodu Internet Site to discover it :

http://fuse.microsoft.com/kodu/

KEY FEATURES

Kodu provides an end-to-end creative environment for designing, building, and playing your own new games.

• High-level language incorporates real-world primitives: collision, color, vision

• Runs on Xbox 360 and PC

• Interactive terrain editor

• Bridge and path builder

• Terrain editor – create worlds of arbitrary shape and size

• 20 different characters with different abilities

PROGRAMMING AS A CREATIVE MEDIUM

 

The core of the Kodu project is the programming user interface. The language is simple and entirely icon-based. Programs are composed of pages, which are broken down into rules, which are further divided into conditions and actions.

Conditions are evaluated simultaneously.

The Kodu language is designed specifically for game development and provides specialized primitives derived from gaming scenarios.

Programs are expressed in physical terms, using concepts like vision, hearing, and time to control character behavior. While not as general-purpose as classical programming languages, Kodu can express advanced game design concepts in a simple, direct, and intuitive manner. The Game Load / Community Screen. Yes, we have a turtle. “Physical” sensors are used as rule input. Stick can’t walk but he packs a wallop.

 ANNOUNCING: TECHNICAL PREVIEW OF KODU FOR THE PC

 

Kodu for the PC incorporates several features that have been requested by schools in our early access program:

• Mouse and Keyboard user interface – game controller no longer a requirement

• Key improvements to the programming language

• A game export feature which allows users save games as documents that can be emailed or placed on servers for sharing

• Support for a broad range of hardware (an objective of the technical preview is to find hardware configurations that need additional work)

• Easy installation process for lab environments

The programming environment also runs on the Xbox, allowing rapid design iteration using only a game controller for input.

Kodu Game Lab can be found in the Xbox Marketplace in the Indie Games channel.

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